Category:Cutie BoingBoing: Difference between revisions

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== Events ==
== Events ==
=== LevelTransitions ===
=== Strong Events ===
=== Death ===
 
=== Dialogs ===
==== LevelTransitions ====
==== Start ====
==== Death ====
==== CheckPoint ====
==== OnEndLevel ====
==== PostEndLevel ====
==== OnPause ====
==== OffPause ====
==== OnDialogs ====
==== OffDialogs ====
=== Game Events ===
=== Timed Events ===


== Abstracts ==
== Abstracts ==

Revision as of 11:47, 7 August 2018

Ideas

Principle

Cutie is a physic 2D platformers where the set swings, making the character roll around.

Pitch

There is no more Fluffberries and Strawberries to bake a pie! Mother sends you to gather them!


System

The purpose here is to have a micro system architecture, for debugging purpose and also for adaptability, lighter systems and localization.

Mostly based on ScriptableObjects as controls.

SwingWorld

Character Control SubSystem

Global Variables

Jump

Brake

Collectibles

Global: Strawberries & Fluffberries

Local: for level puzzling

Powerups

Angles

Jumps

Catapults

Events

Strong Events

LevelTransitions

Start

Death

CheckPoint

OnEndLevel

PostEndLevel

OnPause

OffPause

OnDialogs

OffDialogs

Game Events

Timed Events

Abstracts

UI

Background Music

Sound

Shaders

Pages in category "Cutie BoingBoing"

The following 6 pages are in this category, out of 6 total.