Category:Cutie BoingBoing: Difference between revisions

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Mostly based on ScriptableObjects as controls.
Mostly based on ScriptableObjects as controls.


[[Cutie_Systems|System Design]]
*[[Cutie_Systems|System Design]]
 
*[[Cutie_Editor|Level Editor]]
[[Cutie_Editor|Level Editor]]

Revision as of 23:27, 12 June 2023

Ideas

Core Idea

Trying to complete the game. Do as little work as possible. Be modular.

Game Design

Cutie is a physic 2D platformers where the set swings, making the character roll around.

Pitch

There is no more Strawberries to bake a pie! Mother sends you to gather them along with a few Fluffberries for the taste!

Cutie_Story

Art

Art in Cutie is a mix of Flat Design and Art Nouveau flourishes in vector style graphics.

System

The purpose here is to have a micro system architecture, for debugging purpose and also for adaptability, lighter systems and localization.

Mostly based on ScriptableObjects as controls.

Pages in category "Cutie BoingBoing"

The following 6 pages are in this category, out of 6 total.