Category:Cutie BoingBoing: Difference between revisions

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Mostly based on ScriptableObjects as controls.
Mostly based on ScriptableObjects as controls.


[[Cutie_Systems]]
[[Cutie_Systems|System Design]]


[[Cutie_Editor]]
[[Cutie_Editor|Level Editor]]

Revision as of 23:26, 12 June 2023

Ideas

Core Idea

Trying to complete the game. Do as little work as possible. Be modular.

Game Design

Cutie is a physic 2D platformers where the set swings, making the character roll around.

Pitch

There is no more Strawberries to bake a pie! Mother sends you to gather them along with a few Fluffberries for the taste!

Cutie_Story

Art

Art in Cutie is a mix of Flat Design and Art Nouveau flourishes in vector style graphics.

System

The purpose here is to have a micro system architecture, for debugging purpose and also for adaptability, lighter systems and localization.

Mostly based on ScriptableObjects as controls.

System Design

Level Editor

Pages in category "Cutie BoingBoing"

The following 6 pages are in this category, out of 6 total.