Category:Cutie BoingBoing: Difference between revisions
Jump to navigation
Jump to search
(→Design) |
(→Design) |
||
Line 14: | Line 14: | ||
[[Cutie_Story]] | [[Cutie_Story]] | ||
= | =Art= | ||
Art in Cutie is a mix of Flat Design and Art Nouveau flourishes in vector style graphics. | Art in Cutie is a mix of Flat Design and Art Nouveau flourishes in vector style graphics. | ||
*[[Cutie_Art|Art and graphic design]] | |||
*[[Cutie_Art|Art]] | |||
*[[Cutie_Music|Music]] | *[[Cutie_Music|Music]] | ||
Revision as of 23:21, 12 June 2023
Ideas
Core Idea
Trying to complete the game. Do as little work as possible. Be modular.
Game Design
Cutie is a physic 2D platformers where the set swings, making the character roll around.
Pitch
There is no more Strawberries to bake a pie! Mother sends you to gather them along with a few Fluffberries for the taste!
Art
Art in Cutie is a mix of Flat Design and Art Nouveau flourishes in vector style graphics.
System
The purpose here is to have a micro system architecture, for debugging purpose and also for adaptability, lighter systems and localization.
Mostly based on ScriptableObjects as controls.
Pages in category "Cutie BoingBoing"
The following 6 pages are in this category, out of 6 total.