Category:Cutie BoingBoing: Difference between revisions
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Mostly based on ScriptableObjects as controls. | Mostly based on ScriptableObjects as controls. | ||
== SwingWorld == | == SwingWorld == | ||
=== Base === | |||
=== Swinging Set Pieces === | |||
To be implemented as Hybrid CES for efficiency. | |||
=== Bending Set Pieces === | |||
== Character Control SubSystem == | == Character Control SubSystem == | ||
=== Global Variables === | === Global Variables === |
Revision as of 16:10, 10 August 2018
Ideas
Principle
Cutie is a physic 2D platformers where the set swings, making the character roll around.
Pitch
There is no more Fluffberries and Strawberries to bake a pie! Mother sends you to gather them!
System
The purpose here is to have a micro system architecture, for debugging purpose and also for adaptability, lighter systems and localization.
Mostly based on ScriptableObjects as controls.
SwingWorld
Base
Swinging Set Pieces
To be implemented as Hybrid CES for efficiency.
Bending Set Pieces
Character Control SubSystem
Global Variables
Jump
Brake
Collectibles
Global: Strawberries & Fluffberries
Local: for level puzzling
Events
Strong Events
LevelTransitions
Start
Death
CheckPoint
OnEndLevel
PostEndLevel
OnPause
OffPause
OnDialogs
OffDialogs
Game Events
Catapults
Teleport
Wall Collapse
Timed Events
Strong Rotate
Sliding Door
Invert Gravity
Surface Events
Glue
Slide
Force Fields : Wind & Water
Abstracts
UI
Background Music
Sound
Shaders
Pages in category "Cutie BoingBoing"
The following 6 pages are in this category, out of 6 total.