Category:Cutie BoingBoing: Difference between revisions

From læi game development
Jump to navigation Jump to search
No edit summary
Line 1: Line 1:
= Development method =
https://youtu.be/5yWvB79On10?si=sKZz64dQSNMPilQW
= Ideas =
= Ideas =
== Core Idea ==
== Core Idea ==

Revision as of 11:01, 24 April 2024

Development method

https://youtu.be/5yWvB79On10?si=sKZz64dQSNMPilQW

Ideas

Core Idea

Trying to complete the game. Do as little work as possible. Be modular.

Game Design

Cutie is a physic 2D platformers where the set swings, making the character roll around.

Pitch

There is no more Strawberries to bake a pie! Mother sends you to gather them along with a few Fluffberries for the taste!

Art

Art in Cutie is a mix of Flat Design and Art Nouveau flourishes in vector style graphics.

System

The purpose here is to have a micro system architecture, for debugging purpose and also for adaptability, lighter systems and localization.

Mostly based on ScriptableObjects as controls.

Pages in category "Cutie BoingBoing"

The following 6 pages are in this category, out of 6 total.