Category:Cutie BoingBoing: Difference between revisions
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= Ideas = | = Ideas = | ||
== Principle == | |||
Cutie is a physic 2D platformers where the set swings, making the character roll around. | |||
== Pitch == | |||
There is no more Fluffberries and Strawberries to bake a pie! Mother sends you to gather them! | |||
= | = System = | ||
== | The purpose here is to have a micro system architecture, for debugging purpose and also for adaptability, lighter systems and localization. | ||
== Sound == | Mostly based on ScriptableObjects as controls. | ||
== SwingWorld == | |||
== Character Control SubSystem == | |||
=== Global Variables === | |||
=== Jump === | |||
=== Brake === | |||
== Collectibles == | |||
=== Global: Strawberries & Fluffberries === | |||
=== Local: for level puzzling === | |||
=== Powerups === | |||
==== Angles ==== | |||
==== Jumps ==== | |||
==== Catapults ==== | |||
== Events == | |||
=== LevelTransitions === | |||
=== Death === | |||
=== Dialogs === | |||
== Abstracts == | |||
=== UI === | |||
=== Background Music === | |||
=== Sound === | |||
= Shaders = |
Revision as of 18:00, 25 July 2018
Ideas
Principle
Cutie is a physic 2D platformers where the set swings, making the character roll around.
Pitch
There is no more Fluffberries and Strawberries to bake a pie! Mother sends you to gather them!
System
The purpose here is to have a micro system architecture, for debugging purpose and also for adaptability, lighter systems and localization.
Mostly based on ScriptableObjects as controls.
SwingWorld
Character Control SubSystem
Global Variables
Jump
Brake
Collectibles
Global: Strawberries & Fluffberries
Local: for level puzzling
Powerups
Angles
Jumps
Catapults
Events
LevelTransitions
Death
Dialogs
Abstracts
UI
Background Music
Sound
Shaders
Pages in category "Cutie BoingBoing"
The following 6 pages are in this category, out of 6 total.