Category:Cutie BoingBoing: Difference between revisions

From læi game development
Jump to navigation Jump to search
(creation)
 
 
(20 intermediate revisions by the same user not shown)
Line 1: Line 1:
= Development method =
https://youtu.be/5yWvB79On10?si=sKZz64dQSNMPilQW
= Ideas =
= Ideas =
== Core Idea ==
Trying to complete the game. Do as little work as possible. Be modular.
=== References ===
* Game loop : Sonic meets Tony Hawk Skateboarding.
* Scope : Gris
== Game Design ==
Cutie is a physic 2D platformers where the set swings, making the character roll around.
*[[Cutie_Game_Design|Game Design]] : Game Mechanics and principles
*[[Cutie_Level_Design|Level Design]] : Levels design principle
*[[Cutie_World|World Map]] : What the world, and every level.
== Pitch ==
There is no more Strawberries to bake a pie! Mother sends you to gather them along with a few Fluffberries for the taste!
*[[Cutie_Story|Story]]
=Art=
Art in Cutie is a mix of Flat Design and Art Nouveau flourishes in vector style graphics.
*[[Cutie_Art|Art and graphic design]]
*[[Cutie_Music|Music]]
= System =
The purpose here is to have a micro system architecture, for debugging purpose and also for adaptability, lighter systems and localization.


= Tech =
Mostly based on ScriptableObjects as controls.


=To Do List=
*[[Cutie_Systems|System Design]]
== Shaders ==
*[[Cutie_Editor|Level Editor]]
* Try some Cell shading for the background
== Sound ==

Latest revision as of 11:17, 24 April 2024

Development method

https://youtu.be/5yWvB79On10?si=sKZz64dQSNMPilQW

Ideas

Core Idea

Trying to complete the game. Do as little work as possible. Be modular.

References

  • Game loop : Sonic meets Tony Hawk Skateboarding.
  • Scope : Gris

Game Design

Cutie is a physic 2D platformers where the set swings, making the character roll around.

Pitch

There is no more Strawberries to bake a pie! Mother sends you to gather them along with a few Fluffberries for the taste!

Art

Art in Cutie is a mix of Flat Design and Art Nouveau flourishes in vector style graphics.

System

The purpose here is to have a micro system architecture, for debugging purpose and also for adaptability, lighter systems and localization.

Mostly based on ScriptableObjects as controls.

Pages in category "Cutie BoingBoing"

The following 6 pages are in this category, out of 6 total.