Cutie Systems: Difference between revisions
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** Load | ** Load | ||
** Save | ** Save | ||
https://youtu.be/_hAzWgQupms | |||
=== Save === | |||
Local save | |||
* Save Redundancy (date, and backups / 5 slots backups) | |||
* Fallback system | |||
* Autosave based on checkpoints (background thread) | |||
== Player Preferences == | == Player Preferences == |
Revision as of 12:55, 17 May 2023
Game Manager
Save System
- Affects:
- Player Preferences
- Player State
- All Levels States
- Functions:
- Load
- Save
Save
Local save
- Save Redundancy (date, and backups / 5 slots backups)
- Fallback system
- Autosave based on checkpoints (background thread)
Player Preferences
- Langage (Localisation)
- Controls (Key configuration, joystick/keyboard...)
- Accessibility (Colour blindness, Sticky rolls, Sticky Breaks...)
- Volume Control (music, sound effects, menu)
Game System
Game State
Game-wide management of:
- Character States
- All Levels States
- Play/Pause