Cutie Game Design: Difference between revisions

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(Created page with "== Game Mechanics == === The Elements === ==== Wind ==== ==== Fire ==== ==== Water ==== ==== Earth Rotation ==== === The Abilities === ==== Left / Right World Rotation ==== ==...")
 
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== Game Mechanics ==
== Game Mechanics ==
=== The Elements ===
=== The Elements ===
The character and the sets are made of ''credible materials''. This allows the player to anticipate what elements will affect the character how, in a logical manner.
Cutie and most of the world is paper like, so :
==== Wind ====
==== Wind ====
Wind caries Cutie ; so it can :
* boost jumps
* prevent passage (by blowing the wrong direction)
* push objects
* Carry fire from a source !
Wind can be mitigated by :
* placing a rock somewhere to use as a wind shield
* closing a hole mechanically
==== Fire ====
==== Fire ====
Fire burns (d'uh); so it can :
* Destroy set pieces
* Hurt Cutie<ref>may be make an easy mode where Cutie can't be hurt</ref>
* Create Ascending currents (for balloons or slow wind)
* Light the way
Fire can be carried by the Wind.
Fire can be mitigated by :
* Rolling a rock onto it
* Pouring water onto it
==== Water ====
==== Water ====
==== Earth Rotation ====
Water is the polymorphic element : it can turn into Ice and Vapour.
===== Liquid Water =====
Liquid water can :
* Wet Cutie, making them stick for a while.
* Carry boat-Cutie with the current (and waves).
* Extinguish fire
 
Water can be mitigated by :
* Fire & wind at the same time (turns into vapour)
* Turning Cutie into a paper boat
* Floating ice
 
===== Ice =====
Solid Ice can
* Fix water in place.
* Make water crossable
* Be slippery
** give a speed boost to surfaces
** prevent braking
* be broken by rock
* Float on fluid water for moving platforms
 
Ice can be created by :
* Using Wind & Ice combined
 
Ice can be turned into fluid water :
* Using Fire
 
===== Vapour =====
Water vapour can
* Move water to a higher place
* Wet Cutie
* Wet other set pieces
* Melt ice
 
Vapour can be created by :
* Fire & Wind & Liquid Water
 
Vapour can be mitigated by :
* Placing a rock to stop its progression
* Travel distance; turns back into liquid after:
** hitting a set surface
** a certain distance
 
==== Rock ====
=== The Abilities ===
=== The Abilities ===
==== Left / Right World Rotation ====
==== Left / Right World Rotation ====
==== Brake =====
==== Brake ====
==== Jump ====
==== Jump ====
==== Double Jump ? ====
==== Double Jump ? ====
==== Buldodash ====
==== Buldodash ====
==== 3D Flip ====
==== Origami into a Boat ====
= References =
* Gris
* Kirby's Epic Yarn something
* Hollow Knight
= Notes =
== Collection ==
== Collection ==
=== The Berries ===
=== The Berries ===

Revision as of 09:05, 18 April 2020

Game Mechanics

The Elements

The character and the sets are made of credible materials. This allows the player to anticipate what elements will affect the character how, in a logical manner.

Cutie and most of the world is paper like, so :

Wind

Wind caries Cutie ; so it can :

  • boost jumps
  • prevent passage (by blowing the wrong direction)
  • push objects
  • Carry fire from a source !

Wind can be mitigated by :

  • placing a rock somewhere to use as a wind shield
  • closing a hole mechanically

Fire

Fire burns (d'uh); so it can :

  • Destroy set pieces
  • Hurt Cutie[1]
  • Create Ascending currents (for balloons or slow wind)
  • Light the way

Fire can be carried by the Wind.

Fire can be mitigated by :

  • Rolling a rock onto it
  • Pouring water onto it

Water

Water is the polymorphic element : it can turn into Ice and Vapour.

Liquid Water

Liquid water can :

  • Wet Cutie, making them stick for a while.
  • Carry boat-Cutie with the current (and waves).
  • Extinguish fire

Water can be mitigated by :

  • Fire & wind at the same time (turns into vapour)
  • Turning Cutie into a paper boat
  • Floating ice
Ice

Solid Ice can

  • Fix water in place.
  • Make water crossable
  • Be slippery
    • give a speed boost to surfaces
    • prevent braking
  • be broken by rock
  • Float on fluid water for moving platforms

Ice can be created by :

  • Using Wind & Ice combined

Ice can be turned into fluid water :

  • Using Fire
Vapour

Water vapour can

  • Move water to a higher place
  • Wet Cutie
  • Wet other set pieces
  • Melt ice

Vapour can be created by :

  • Fire & Wind & Liquid Water

Vapour can be mitigated by :

  • Placing a rock to stop its progression
  • Travel distance; turns back into liquid after:
    • hitting a set surface
    • a certain distance

Rock

The Abilities

Left / Right World Rotation

Brake

Jump

Double Jump ?

Buldodash

3D Flip

Origami into a Boat

References

  • Gris
  • Kirby's Epic Yarn something
  • Hollow Knight

Notes

Collection

The Berries

Strawberries

Fluffberries

The Materials

Charchau

Polyploop

Exploration

Foreshadowing

World explanations as reward

Puzzles

  1. may be make an easy mode where Cutie can't be hurt