JvlS Dev Labyrinth: Difference between revisions

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(Dev & code page for Labyrinth in Unity)
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Revision as of 23:23, 23 December 2016

Development page for the Labyrinth system in J'ai vu le Soleil

Stage One: Dedalus

Well, at first, my goal was to build a simple procedural Labyrinth. So, because I'm a smartass, I called it Dedalus.

Dedalus is quite simple and works in two stages:

Create a grid floor

Make a maze of it