Category:Migouri: Difference between revisions

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This is a participative manifesto, where we - the strange people - will try to find a way to speak about architecture and express our personal and common interests. Removing the coldness, the brutal functionalism of modern architecture and no being afraid of ornaments.
This is a participative manifesto, where we - the strange people - will try to find a way to speak about architecture and express our personal and common interests. Removing the coldness, the brutal functionalism of modern architecture and no being afraid of ornaments.


Our quest will be to forge a future, not always realistically, neither financially nor structurally, but we will strive for a new aesthetics, to project a vision of the housing that does not reflect a blatant disregard for beauty.
Our quest will be to forge a future, not always realistically, neither financially nor structurally, but we will strive for new aesthetics, to project a vision of architecture that does not reflect a blatant disregard for beauty.


''Migouri'' is a ''patois'' word from the ''Mauges'' region of France which meaning is to mix. We strive to mix various influences, both past and present, and integrating those in the landscape.
''Migouri'' is a ''patois'' word from the ''Mauges'' region of France which meaning is to mix. We strive to mix various influences, both past and present, and integrating those in the landscape.
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=== Who we are===
=== Who we are===
* [[User:Stf|Stf]] ([[User talk:Stf|talk]]): Project leader
* [[User:Stf|Stf]] ([[User talk:Stf|talk]]): Project leader
* [[User:Nil|Nil]] ([[User talk:Nil|talk]]): Junior Designer


==General Principles==
==General Principles==
This is the manifesto for the '''''Migouri Project'''''
# '''Beauty matters''': Design with aesthetic principles; themes, rhythm, micro and macro scales
# '''Function matters too''': Buildings are made for people, so design smartly, purposefully, do not explain away, always give design a function.
# '''Do not conquer nature, embrace it''': Try to feel the environment, be human sized, be restrained, be elegant, be smart, be energy efficient; get a positive outlook on nature and the surroundings.
# '''Gardens are a part of design''': Gardens for all! They make life, give life and can be functional to deal with light, seasons and water treatment.
# '''Design for you''': it is so obvious that architects of the past century have designed habitations they would never ever want to set a foot in, let alone live there (Le Corbusier, I'm looking at you right now). Migouri designers have to design places they would feel comfortable settling in. That implies good function and design, but also, good material, that ages well and beautifully.
# '''Cradle2Cradle''': Try as we may to follow the [http://www.c2ccertified.org/drive-change/built-environment cradle2cradle principles], to do good, and less bad at the same time.
# '''Open Source''': Because what's the point of thinking out loud if others can't hear you? We make our designs, pictures, floor plans and ideas open source. You can use, share and modify all of our works according to the [https://creativecommons.org/licenses/by/4.0/ Creative Commons By license] or the [http://artlibre.org/licence/lal/en/ French Free Art License].
= Concepts =
== Materials ==
== Energy ==
=== Hydro Electricity===
=== Solar Energy ===
=== Tidal Energy ===
=== Windmills ===
== Use of Light ==
== Climate control==
== Lifestyle==


= Illustrations =
= Illustrations =
== Country Houses ==
== Country Houses ==
== City Houses ==


== Libraries ==
== Libraries ==
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== Factories ==
== Factories ==
== Bridges ==

Latest revision as of 12:27, 27 July 2016

Migouri Project

What is the Migouri Project?

This is a participative manifesto, where we - the strange people - will try to find a way to speak about architecture and express our personal and common interests. Removing the coldness, the brutal functionalism of modern architecture and no being afraid of ornaments.

Our quest will be to forge a future, not always realistically, neither financially nor structurally, but we will strive for new aesthetics, to project a vision of architecture that does not reflect a blatant disregard for beauty.

Migouri is a patois word from the Mauges region of France which meaning is to mix. We strive to mix various influences, both past and present, and integrating those in the landscape.

Where we're at

So, we're just starting, there's a lot of definition to make, thinking about the examples we want to shape, the forms, the challenges and the scope. Where we are, for now, is just starting up. More to come.

Who we are

General Principles

This is the manifesto for the Migouri Project

  1. Beauty matters: Design with aesthetic principles; themes, rhythm, micro and macro scales
  2. Function matters too: Buildings are made for people, so design smartly, purposefully, do not explain away, always give design a function.
  3. Do not conquer nature, embrace it: Try to feel the environment, be human sized, be restrained, be elegant, be smart, be energy efficient; get a positive outlook on nature and the surroundings.
  4. Gardens are a part of design: Gardens for all! They make life, give life and can be functional to deal with light, seasons and water treatment.
  5. Design for you: it is so obvious that architects of the past century have designed habitations they would never ever want to set a foot in, let alone live there (Le Corbusier, I'm looking at you right now). Migouri designers have to design places they would feel comfortable settling in. That implies good function and design, but also, good material, that ages well and beautifully.
  6. Cradle2Cradle: Try as we may to follow the cradle2cradle principles, to do good, and less bad at the same time.
  7. Open Source: Because what's the point of thinking out loud if others can't hear you? We make our designs, pictures, floor plans and ideas open source. You can use, share and modify all of our works according to the Creative Commons By license or the French Free Art License.

Concepts

Materials

Energy

Hydro Electricity

Solar Energy

Tidal Energy

Windmills

Use of Light

Climate control

Lifestyle

Illustrations

Country Houses

City Houses

Libraries

University

Train Station

Factories

Bridges

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