Category:Bits of code: Difference between revisions
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Revision as of 13:04, 28 December 2015
For now, I'm using C# and Unity, so code here is going to be C#, may be a bit of shader code or stuff.
It's meant to be flexible, and not project specific, and will be updated each time I get a newer version, so I don't know, you may want to find a rss somewhere and keep yourself up-to-date.
If you see bugs, if you have questions, if for reasons you need to vent and feel like insulting me, please email me at dev@laei.org
C#
Curves, surface and meshing
Theses are stuff to make Unity create geometry, either at runtime or in the editor
Systems
Editor code
Shaders
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